Software engineer on the CUA Control team building the layer that turns AI model intent into mouse, keyboard, and window actions on macOS, Windows, and Linux. Work covers UI element detection via accessibility APIs and visual grounding, plus error recovery and feedback loops. Stack includes CGEvent, SendInput, xdotool, AXUIElement, UI Automation, and AT-SPI, working closely with the model and planning team.
Where multiple locations are listed for this role, the position may be based in any of those locations, with priority determined according to the order of listing.
We're looking for an engineer to work on the control layer - the system that translates an AI model's intent into precise, reliable actions on a real computer. This means mouse movements, keyboard input, window management, UI element detection, and error recovery across macOS, Windows, and Linux.
What you'll do
You might be a fit if
Bonus
Experience with screen reader internals, remote desktop protocols (RDP/VNC), game automation, LLM agent tool-use systems, or mobile device automation (iOS UIAutomation / XCTest, Android UIAutomator / Accessibility).