Computer Vision Engineer owning the full 2D/3D vision stack for Molg's robotic microfactories, from sensor selection and calibration through perception algorithms to real-time integration with robotic motion planning and grasping. Works in a cross-functional team of robotics, software, and mechanical engineers, with mentoring of junior engineers. Stack includes Python3 and/or C++, OpenCV, PyTorch or TensorFlow, ROS/MoveIt, Docker, and CI/CD. Role is in-person in Sterling, VA.
ABOUT US
Hey! We’re Molg 👋 We’re building robotic systems that make electronics manufacturing circular. We work with hyperscalers and leading electronics manufacturers to automate how hardware is designed, manufactured, disassembled, repaired, reused, and recovered. Using robotics, computational design, and AI, our systems turn today’s e-waste into resilient, data-driven supply chains—and change how electronics are made in the first place.
IN THIS ROLE YOU WILL:
Join a cross-functional team of robotics, software, and mechanical engineers to build the computer vision and perception systems that powers Molg’s robotic microfactories. As a Computer Vision Engineer, you will:
You’ll have the opportunity to build alongside an incredible team, develop innovative solutions, and grow in a fast-paced environment that values autonomy and impact.
WHO YOU ARE:
You are a hands-on computer vision engineer who understands that vision and perception only matters if it works on real robots. You bring:
WHO WE ARE:
We spend our days building robotic systems, developing complex assembly intelligence software, and designing the next generation of circular products for our customers. Given the importance of working hands-on with physical systems, the majority of our team is in-person collaboratively working in our industrial space in Sterling, VA, down the road from the largest data center market in the world. Our facility includes a variety of robots, CNC milling machines, 3D printers, and all the tools needed to build and test our products. It is important to us that anyone on our team that is interested in learning how to use our various pieces of equipment and machinery is taught and can gain the skills and appreciation for making physical things.
THINGS TO KNOW: