Eventual · San Francisco
Software Engineer on Multimodal Backend Systems building real-time video infrastructure, robotics telemetry pipelines, and data-dense React/TypeScript frontends for physical-AI datasets. Work includes WebRTC streaming, NVENC/NVDEC hardware video pipelines, LiDAR spatial indexing, and PTP/NTP sensor time-sync. Stack includes Rust, C++, Python, Go, AWS S3 and GCS.
About Eventual
Robots and world models learn about the physical world from video: millions of hours of people cooking, building, carrying and fixing things. That footage is piling up faster than anyone can review it, and much of it is mislabeled, out of sync or not useful for training. Most teams still choose what to train on by having people watch a small sample. When a model learns from bad examples, it learns the wrong behavior.
Eventual is building data curation for Physical AI. We process video and sensor data at petabyte scale and extract signals from it: how hands and objects interact, what happens over time (a failed grasp, a retry, a recovery) and whether a clip is reliable enough to learn from. Leading Physical AI labs and robotics teams use these signals to decide what goes into their next training run.
The work spans large-scale data systems, computer vision and ML research, and it ships directly into how frontier models get trained. We’re a small team from AWS, Lyft and Tesla, backed by $30M from Felicis, CRV, Y Combinator and the co-founders of Databricks and Perplexity. We helped power the last generation of Physical AI in self-driving, and now we’re building what the next generation trains on.
Join our small (but powerful!) team, 4 days/week in our SF Mission District office.
Our Mission:
Our goal is to build Scenario Mining and Data Curation for robot fleet data. We empower Physical AI and robotics teams to instantly find, curate, and stream the data they need to train frontier models.
Eventual is an agile team where every engineer has high ownership across the stack from our compute infrastructure, to our data storage/querying layers and model training/deployment.
Your Role:
As a Software Engineer working on our Multimodal Backend Systems, you will be responsible for building Eventual's core products and architecture. You will ship features that will be immediately used by our customers and will work with a tight-knit team that values open communication and cross-functional collaboration. We move quickly to solve a wide range of complex technical and product challenges. While we are an experienced team that can provide constant guidance and mentorship, we value engineers who can autonomously scope and solve difficult technical challenges.
Key Responsibilities:
We are seeking engineers with deep expertise in at least one of the following core domains:
1. Real-Time Video Infrastructure
2. Robotics & Physical AI Telemetry
3. Product & Multimedia Frontend
What we look for:
We are looking for strong engineers who are problem-solvers at heart—combining excellent coding and architectural fundamentals in languages like Rust, C++, Python, or Go with a drive to reach for lower-level primitives when performance and efficiency demand it.
Perks & Benefits
Compensation: $150K - $250K