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Member of Technical Staff, Agents

Judgment Labs · San Francisco

Extracted from the posting

Base
Not stated
Remote
In person in San Francisco
Funding
$32M across two rounds led by Lightspeed
Eng team
Team of about 20 (stated in posting 1, not 0)
Stack
Airflow, ClickHouse, Dagster, Flink (company stack)

Member of Technical Staff building agent investigation tools for Judgment Labs' continual learning infrastructure for long-horizon AI agents. Work covers a parallel-investigator agent, trace debugging and swarm UX, verification via simulated environments and replay, and platform features like workspaces, roles, and billing. Stack includes an SDK and terminal-first integration with Claude Code, Codex, and OpenCode; customer-facing and in-person in San Francisco.

About Judgment

Judgment Labs is building the infrastructure for continual learning in long-horizon AI agents.

We turn long agent trajectories into clean, structured data for evals, labeling, rubric generation, context engineering, and RL workflows. Instead of only showing teams what happened, Judgment helps decide what matters, what should be learned from, and how that learning should flow back into the agent.

We’ve raised $32M across two rounds led by Lightspeed.

The Role

You'll build the product experiences that make this loop legible, and you'll build the agents that run it. This is not a role where you implement specs handed down. You'll own problems end-to-end: talking to customers, defining what to build, building it, and iterating until it's great.

What You’ll Do

  • Judgment Agent: Shape how the Judgment Agent runs large-scale investigations: parallel investigators working across thousands of production traces, each covering a different dimension (failure modes, tool errors, regressions, drift), merging results into one answer.
  • Verification: Build the platform for verifying agent changes: hosted simulated environments for stateful agent evals, trajectory replay against changed agents, and monitors for unintended behavior changes.
  • Agent investigation interfaces: Design how engineers understand what their agents did and why. Long traces, tool calls, decisions, failures. What does debugging look like when the "program" is a reasoning loop? How do you make a thousand-step trajectory legible in minutes?
  • Swarm UX: A hundred parallel investigations is useless if engineers can't follow them. Design how humans watch a swarm work, redirect investigators that go down the wrong path, and consume findings without reading a hundred reports.
  • The improvement loop: Build the workflows that turn production trajectories into datasets, judges, and regression checks, so the path from "found a problem" to "verified a fix" feels like one motion.
  • The platform underneath: Workspaces, roles, permissions, billing, usage, and limits for teams running many agents across many environments.
  • Judgment everywhere agents are built: An SDK and terminal-first experience so Claude Code, Codex, and OpenCode sessions can summon Judgment as a subagent mid-development.

What We’re Looking For

  • Experience building and scaling end-to-end production systems, from data layer to UI.
  • Strong technical problem-solving skills, especially in fast-changing, ambiguous environments.
  • A builder and tinkerer's mindset with high agency - you find creative ways to overcome obstacles and ship.
  • Hands-on experience building with LLMs or agents, or the drive to get there fast.
  • Comfort working directly with customers to understand their needs and solve real-world problems.
  • Excellent communication skills - clear, direct, and persuasive across technical and non-technical audiences.
  • Reinforcement learning, post-training, agents, or machine learning fundamentals.

Why Judgment?

  • You’ll work on problems customers actually feel: Engineers talk directly to teams building production agents, see where their systems fail, and turn those failures into product and infrastructure.
  • Small team, high ownership: You will not own a narrow slice. You’ll shape core systems early, ship quickly, and work across product, data, backend, infra, and customer environments.
  • In person in San Francisco: We work together in person because the problems are hard, the product is moving fast, and the feedback loops matter.

Company stack

This posting doesn’t list technologies. These are the ones Judgment Labs uses across its other roles.

AirflowClickHouseDagsterFlinkKafkaNext.jsOpenTelemetryPrefect
Judgment Labs
Judgment Labs
Website

Job details

TypeFull-time
Work ModeOn-site
LevelMid Level
Location🇺🇸San Francisco, CA
PostedNov 06, 2026
Apply Now

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